Uses of Package
net.sf.magicproject.clickable.ability

Packages that use net.sf.magicproject.clickable.ability
net.sf.magicproject.action Provides actions. 
net.sf.magicproject.action.context Provides context classes of an action. 
net.sf.magicproject.action.handler Provides interfaces describing the resolution phase(s) an action is executed. 
net.sf.magicproject.action.intlist Provides actions manipulating a list of integers. 
net.sf.magicproject.action.listener Provides interfaces describing the king of listener an action is. 
net.sf.magicproject.action.objectmap Provides actions manipulating maps of objects of targetable components. 
net.sf.magicproject.action.target Provides action manipulating list of targetable adding only ONE target. 
net.sf.magicproject.action.targetlist Provides actions manipulating lists of targetable components. 
net.sf.magicproject.clickable.ability Abilities. 
net.sf.magicproject.clickable.action Clickable actions are visible actions the players can see their progress such as what's done and what's remain to do. 
net.sf.magicproject.clickable.mana Mana represents colored (so visible) entities can be clickable by players. 
net.sf.magicproject.clickable.targetable Provides all targetable objects : player, card, card... 
net.sf.magicproject.clickable.targetable.card All card components. 
net.sf.magicproject.event Available events. 
net.sf.magicproject.event.phase The phase events : before, beginning, ending events. 
net.sf.magicproject.expression Provides expressions. 
net.sf.magicproject.expression.intlist Provides expressions evaluating list of integers. 
net.sf.magicproject.expression.targetlist Provides expressions evaluating list of targetable components. 
net.sf.magicproject.modifier Provides modifiers. 
net.sf.magicproject.stack All classes manipulating stack and controlling the abilities/actions flow. 
net.sf.magicproject.test Provides all tests. 
net.sf.magicproject.token Unclassed constants. 
net.sf.magicproject.ui.component I18N utilities. 
net.sf.magicproject.ui.wizard Wizard components. 
net.sf.magicproject.xml XML builder components : parsing xml cards/rules to build the MDB file. 
net.sf.magicproject.zone Contains all zones. 
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.action
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.action.context
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.action.handler
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.action.intlist
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.action.listener
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.action.objectmap
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.action.target
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.action.targetlist
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.clickable.ability
Ability
          An ability contains a cost part and an effect part.
AbilityType
           
AbstractAbility
           
ActivatedAbility
          An ability that can be manually played.
Optimization
           
Priority
          Possible optimizations for abilities management in the TBZ
RemoveModifier
           
ReplacementAbility
          TODO is it important to keep cost ?
SystemAbility
           
TriggeredAbility
           
UserAbility
          A non-abstract ability.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.clickable.action
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.clickable.mana
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.clickable.targetable
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.clickable.targetable.card
Ability
          An ability contains a cost part and an effect part.
TriggeredAbility
           
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.event
Ability
          An ability contains a cost part and an effect part.
Priority
          Possible optimizations for abilities management in the TBZ
ReplacementAbility
          TODO is it important to keep cost ?
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.event.phase
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.expression
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.expression.intlist
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.expression.targetlist
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.modifier
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.stack
Ability
          An ability contains a cost part and an effect part.
ReplacementAbility
          TODO is it important to keep cost ?
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.test
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.token
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.ui.component
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.ui.wizard
Ability
          An ability contains a cost part and an effect part.
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.xml
Optimization
           
Priority
          Possible optimizations for abilities management in the TBZ
 

Classes in net.sf.magicproject.clickable.ability used by net.sf.magicproject.zone
Ability
          An ability contains a cost part and an effect part.
 



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