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See:
Description
Interface Summary | |
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IdMessages |
Class Summary | |
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Client | |
ConnectionManager | Maintains/close connection of connected players. |
MBigPipe | |
MChat | This chat is a thread looking for a chat data in the bigpipe Display discussion is : $user - $message When a null length message is sent, that would say "disconnection" since user can't send a null length message. |
MInputStream | |
MMiniPipe | |
MSocketListener | This class is listening to the actions done by the opponent and apply the corresponding actions. |
NetworkActor | This class is representating a client or a serveur, so contains nickname, connection's port and streams of opened socket. |
Server | a multi-client server |
Synchronizer |
Enum Summary | |
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StartingOption |
The network package manages all communications between client and servers. It provides a way to send game data and chat messages in only one channel.
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