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Packages that use Mana | |
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net.sf.magicproject.action | Provides actions. |
net.sf.magicproject.action.listener | Provides interfaces describing the king of listener an action is. |
net.sf.magicproject.clickable.mana | Mana represents colored (so visible) entities can be clickable by players. |
net.sf.magicproject.stack | All classes manipulating stack and controlling the abilities/actions flow. |
Uses of Mana in net.sf.magicproject.action |
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Methods in net.sf.magicproject.action with parameters of type Mana | |
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boolean |
PayMana.clickOn(Mana mana)
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boolean |
PayMana.succeedClickOn(Mana mana)
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Uses of Mana in net.sf.magicproject.action.listener |
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Methods in net.sf.magicproject.action.listener with parameters of type Mana | |
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boolean |
WaitingMana.clickOn(Mana mana)
Called to specify the mana component chosen for the current action by the handed player |
boolean |
WaitingMana.succeedClickOn(Mana mana)
This function should be called by the 'clickOn' caller in case of the specified card has been handled during the checking validity of this click in the clickOn(Mana) function. |
Uses of Mana in net.sf.magicproject.clickable.mana |
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Fields in net.sf.magicproject.clickable.mana declared as Mana | |
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Mana[] |
ManaPool.manaButtons
represents all colored mana, and colorless mana The order of MMana objects are stored in this array in this order : COLORLESS,BLACK,BLUE,GREEN,RED,WHITE |
Uses of Mana in net.sf.magicproject.stack |
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Methods in net.sf.magicproject.stack with parameters of type Mana | |
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boolean |
ActionManager.clickOn(Mana mana)
Called to specify the player choice for the current action |
void |
ActionManager.succeedClickOn(Mana mana)
This function should be called by the 'clickOn' caller in case of the specified mana has been handled during the checking validity of this click in the clickOn(MMana) function. |
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