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1   /*
2    *   Magic-Project is a turn based strategy simulator
3    *   Copyright (C) 2003-2007 Fabrice Daugan
4    *
5    *   This program is free software; you can redistribute it and/or modify it 
6    * under the terms of the GNU General Public License as published by the Free 
7    * Software Foundation; either version 2 of the License, or (at your option) any
8    * later version.
9    *
10   *   This program is distributed in the hope that it will be useful, but WITHOUT 
11   * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
12   * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more 
13   * details.
14   *
15   *   You should have received a copy of the GNU General Public License along  
16   * with this program; if not, write to the Free Software Foundation, Inc., 
17   * 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
18   */
19  package net.sf.magicproject.chart;
20  
21  import java.util.List;
22  
23  /***
24   * @author <a href="mailto:fabdouglas@users.sourceforge.net">Fabrice Daugan </a>
25   * @since 0.93
26   */
27  public class CardColor implements IChartKey {
28  
29  	/***
30  	 * 
31  	 */
32  	public static final IChartKey UNKNOW_COLOR = new CardColor("unknown",
33  			Integer.MAX_VALUE);
34  
35  	private final String colorName;
36  
37  	private final int colorValue;
38  
39  	/***
40  	 * Create a new instance of this class.
41  	 * 
42  	 * @param colorName
43  	 * @param colorValue
44  	 */
45  	public CardColor(String colorName, int colorValue) {
46  		this.colorName = colorName;
47  		this.colorValue = colorValue;
48  	}
49  
50  	@Override
51  	public String toString() {
52  		return colorName;
53  	}
54  
55  	public IChartKey getDefault() {
56  		return UNKNOW_COLOR;
57  	}
58  
59  	public int compareTo(IChartKey o) {
60  		return new Integer(colorValue).compareTo(colorValue);
61  	}
62  
63  	public int getIntegerKey() {
64  		return colorValue;
65  	}
66  
67  	public void processAdd(List<IChartKey> workingKeys) {
68  		workingKeys.add(this);
69  	}
70  }